Apr 28, 2006, 02:41 AM // 02:41
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#21
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Academy Page
Join Date: Mar 2006
Profession: W/E
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Quote:
Originally Posted by JR-
I'm sorry, but you simply ARE wrong. If you had any kind of in depth knowledge of this game you might possibly understand why. But you don't, and will not. It is not a matter of opinion, it is a matter of simple statistics. Next time instead of taking things personally and getting your panties in a bunch, maybe try and understand exactly why you are wrong. It may actually make you a better player.
You could of course keep arguing that the world is flat, however.
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Instead of telling me I'm wrong, why don't you expand on that?
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Apr 28, 2006, 02:46 AM // 02:46
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#22
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: The Cellmates
Profession: Mo/Me
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Similar to my build, except mine does more damage, gives more healing, and you don't need 3 sups.
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Apr 28, 2006, 02:51 AM // 02:51
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#23
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Jungle Guide
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
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Quote:
Originally Posted by boxcarracers052
Similar to my build, except mine does more damage, gives more healing, and you don't need 3 sups.
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I'd love to see it. Post the build.
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Apr 28, 2006, 03:06 AM // 03:06
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#24
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Wilds Pathfinder
Join Date: Nov 2005
Guild: [NICE]
Profession: Mo/
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Quote:
Originally Posted by boxcarracers052
Similar to my build, except mine does more damage, gives more healing, and you don't need 3 sups.
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hell yeah. i'd like to see it too.
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Apr 28, 2006, 03:07 AM // 03:07
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#25
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Jungle Guide
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
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Quote:
Originally Posted by Gigamaster89
I don't know if you took offense or something, your equip is EXACTLY the same save the runes, which, if you read, I said that if your rich, you'd use sup. My attributes being inefficient is an opinion considering others don't think so.
Based on your "optimal equips", if people had that kind of stuff, they wouldn't be farming in the first place.
I'm going to take a wild guess that whatever your about to post next in regard to this post will be along the lines "it's not an opinion, it's a fact, blah blah blah", fact this then,
YOUR attributes are grossly inefficient.
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Quote:
Originally Posted by JR-
I'm sorry, but you simply ARE wrong. If you had any kind of in depth knowledge of this game you might possibly understand why. But you don't, and will not. It is not a matter of opinion, it is a matter of simple statistics. Next time instead of taking things personally and getting your panties in a bunch, maybe try and understand exactly why you are wrong. It may actually make you a better player.
You could of course keep arguing that the world is flat, however.
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Quote:
Originally Posted by Gigamaster89
Instead of telling me I'm wrong, why don't you expand on that?
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I'll elaborate. Your attributes are completely out of whack. You have only 9 axe, 8 Strength, and 8 Healing. The biggest issue that I have with your build is the huge amount of healing that you have. Think about it. Why would you need 8 points of healing if you don't come close to dying on 8 Healing, so you should start scaling down Healing until you can't stay up live every time. When you do that, you can bring Healing down to like 3 or 4 without Vamp. With vamp, you can bring healing down to 1. Those points can be put into Axe and Strength. The points you've put into healing are DEAD. They do nothing for you. They're wasted attribute points; it's inefficient. Add that to the fact that Vigorous Spirit is unnecessary, and you start to see why your build isn't as efficient as it can be. I chose to put Strength of Honor into the build, which adds a lot of damage to Cyclone Axe. At any rate, overhealing is bad, and you should consider the impacts of it in every farming build that you design.
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Apr 28, 2006, 04:02 AM // 04:02
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#26
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Academy Page
Join Date: Mar 2006
Profession: W/E
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Quote:
Originally Posted by wheel
I'll elaborate. Your attributes are completely out of whack. You have only 9 axe, 8 Strength, and 8 Healing. The biggest issue that I have with your build is the huge amount of healing that you have. Think about it. Why would you need 8 points of healing if you don't come close to dying on 8 Healing, so you should start scaling down Healing until you can't stay up live every time. When you do that, you can bring Healing down to like 3 or 4 without Vamp. With vamp, you can bring healing down to 1. Those points can be put into Axe and Strength. The points you've put into healing are DEAD. They do nothing for you. They're wasted attribute points; it's inefficient. Add that to the fact that Vigorous Spirit is unnecessary, and you start to see why your build isn't as efficient as it can be. I chose to put Strength of Honor into the build, which adds a lot of damage to Cyclone Axe. At any rate, overhealing is bad, and you should consider the impacts of it in every farming build that you design.
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My updated build that I edited not too long ago used Balthazar's Spirit instead of Vig.
1. Balt does not require any attrib points.
2. Vig gets interupted.
3. You get energy back FAST so Bonetti is only used when your others are recharging.
Your build works, but only with vamp, mines didn't use vamp because, well...I didn't have one, but really, for farming trolls, anything will work.
Without vamp, keep in mind that your still getting hit 25% of the time, even with live vic at 8 or 9 or whatever, my health still dips quite low sometime.
Of course if I used vamp, I definately would of agreed that less healing was necessary.
P.S. I use Victo's, so yeah, now it's 20/20
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Apr 28, 2006, 04:52 AM // 04:52
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#27
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Jungle Guide
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
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You can run 4 healing without Vamp and still be just fine. I ran it just to test how much healing I would need with Vamp.
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Apr 28, 2006, 12:55 PM // 12:55
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#28
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Wilds Pathfinder
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The video won't load for me so I hope someone can tell me:
Is this build able to kill off the entire cave (excluding the ranger boss, but including the warrior for now) in under 60 seconds?
I could try it myself but I've never used the build so I'd probably do it too slow or even fail on the first few tries and I don't have much time now =/
From the looks of it, this build may be fast but the successrate may not be very high.
What happens when cyclone gets disabled?
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Apr 28, 2006, 07:38 PM // 19:38
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#29
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Jungle Guide
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
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Quote:
Originally Posted by Don Zardeone
The video won't load for me so I hope someone can tell me:
Is this build able to kill off the entire cave (excluding the ranger boss, but including the warrior for now) in under 60 seconds?
I could try it myself but I've never used the build so I'd probably do it too slow or even fail on the first few tries and I don't have much time now =/
From the looks of it, this build may be fast but the successrate may not be very high.
What happens when cyclone gets disabled?
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From start to finish, it takes 2 minutes from the time you exit Droknar's Forge to the time that the last troll drops. I only aggro the main group in the middle and the group ahead of them. The side groups and bosses slow you down because they're smaller mob sizes, and you can't aggro everything at once most of the time.
When cyclone gets disabled, you swing normally, rely on Shield Stance until Gladiator's Defense is recharged. It's never been an issue when Cyclone Axe gets disabled. I always have at least a 100 HP buffer. Not even close to dying.
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May 06, 2006, 10:38 PM // 22:38
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#30
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Pre-Searing Cadet
Join Date: Apr 2006
Guild: Mystic Knights of Cavalon
Profession: W/Mo
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How do you edit ur movie and put music with it. I use gamecam but i cant figure out how to edit it. O and i thought u did a nice drop with ur build .
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May 07, 2006, 05:22 AM // 05:22
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#31
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Academy Page
Join Date: Mar 2006
Profession: W/E
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use Windows Movie Maker.
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May 07, 2006, 02:19 PM // 14:19
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#32
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Jungle Guide
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Wow, this build is VERY nice. It works very fast, and a lot of times I was on the edge of my seat, just waiting for Cyclone to recharge half the time. All skills bought on my warrior, here I come.
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May 07, 2006, 04:48 PM // 16:48
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#33
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Ascalonian Squire
Join Date: Jan 2006
Guild: arkenstone heros
Profession: W/Mo
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it didnt work for me, im using the same armor, the same runes, the same exact wepons as you too. and im having trouble doing it, i die when i have them to around half hp. tell me what im doing wrong.
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May 07, 2006, 07:29 PM // 19:29
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#34
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Pre-Searing Cadet
Join Date: Apr 2006
Guild: Mystic Knights of Cavalon
Profession: W/Mo
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Quote:
Originally Posted by Gigamaster89
use Windows Movie Maker.
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I cant figure out how to put it in movie maker.
So what do i do?
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May 07, 2006, 10:56 PM // 22:56
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#35
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: Xen of Onslaught
Profession: N/
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I tried this build out and I have to say, it's very effecient and fast. However, out of the 20 runs that I took. 2 times I had my cyclone axe disrupting chopped and as soon as that happens, you might as well be dead since you lost your method of gaining adrenaline as well as your method of healing. While swinging normally can recover some health, I find that it's usually not enough to keep you alive for too long even under a stance.
Other than that, it's quite good. But such is the case with relying too heavily on 1 skill.
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May 07, 2006, 11:12 PM // 23:12
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#36
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Lion's Arch Merchant
Join Date: Dec 2005
Location: Kelowna, British Columbia, Canada
Guild: Kinetic Fuzion [kF]
Profession: R/
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I haven't tried this yet.. but how needed is the shelter axe grip? Could you switch it out for a 20% trollslaying grip and still be as, or more efficient?
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May 08, 2006, 10:31 AM // 10:31
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#37
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Academy Page
Join Date: Mar 2006
Profession: W/E
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Quote:
Originally Posted by XxXDrCrazyXxX
I cant figure out how to put it in movie maker.
So what do i do?
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Just drag it over =) Everything is self explanatory.
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May 09, 2006, 04:37 PM // 16:37
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#38
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Pre-Searing Cadet
Join Date: Apr 2006
Guild: Mystic Knights of Cavalon
Profession: W/Mo
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I finally figured out how to do thnx giga now i can start maiking my video
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May 10, 2006, 09:15 AM // 09:15
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#39
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Academy Page
Join Date: Mar 2006
Location: NZ
Guild: Ashes of The Phoenix
Profession: W/Mo
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The video doesnt seem to work for me, it says its been loading for ages but i dont trust it..
There are plenty of troll farming builds out there, I personaly use a build that some guy used for griffon farming. But it works perfectly!
I can usually kill all the trolls in the cave including krogg in less than 5 mins.
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May 13, 2006, 05:41 AM // 05:41
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#40
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Jungle Guide
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
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Quote:
Originally Posted by Solberg the Exiled
I tried this build out and I have to say, it's very effecient and fast. However, out of the 20 runs that I took. 2 times I had my cyclone axe disrupting chopped and as soon as that happens, you might as well be dead since you lost your method of gaining adrenaline as well as your method of healing. While swinging normally can recover some health, I find that it's usually not enough to keep you alive for too long even under a stance.
Other than that, it's quite good. But such is the case with relying too heavily on 1 skill.
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even when cyclone axe is distracted, i still stay alive. unless it's distracted twice in a row, i'll be fine. that's a statistical risk (a very very small one) that i'm glad to take with the vastly increased performance that i get with the build.
Quote:
Originally Posted by brother derez
it didnt work for me, im using the same armor, the same runes, the same exact wepons as you too. and im having trouble doing it, i die when i have them to around half hp. tell me what im doing wrong.
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make sure you have a 3/1 Vampiric haft, make sure live vicariously is up, make sure you're using cyclone axe every time it's up, and make sure you've got a stance up at all times.
Quote:
Originally Posted by Blaarg
I haven't tried this yet.. but how needed is the shelter axe grip? Could you switch it out for a 20% trollslaying grip and still be as, or more efficient?
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20% trollslaying would take the place of the 3/1 vampiric, which might be an ok switch, except you'd have to increase healing up to like 4 or 5 most likely, which means you'll have to take down your strength or something. the shelter mod isn't that important, to be honest, it's just the most efficient.
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